ScriptsM Temperature
A simple script for qbcore/esx to get cold, disease or warm. Heal your character by pills, heatpack and check temp by thermometer.
Installation
Install all resource dependencies.
Download a resource (opens in a new tab) from keymaster or buy it by buttons at the top
Set up the InteractSound (opens in a new tab)
To get sounds working, you need to install sounds from zip archive following this guide:
- Add sounds from zip archive to InteractSound/client/html/sounds
- Open __resource.lua and modify following portion:
files({
'client/html/index.html',
-- Begin Sound Files Here...
-- client/html/sounds/ ... .ogg
...
})
- Now you are done with sounds
Config
There you can find an config of script
# your framework
Config.Framework = 'esx'
# Drawable is a id of clothing, you can find it in vMenu or your character editor. Bonus is a temperature bonus that applys to character.
Config.Jackets = {
{ismale = true, Jacketdrawable = 5, Jacketbonus = 2},
{ismale = true, Jacketdrawable = 27, Jacketbonus = 5}
}
Config.Lower = {
{ismale = true, Lowerdrawable = 5, Lowerbonus = 2},
{ismale = true, Lowerdrawable = 4, Lowerbonus = 3}
}
Config.Boots = {
{ismale = true, Bootsdrawable = 5, Bootsbonus = 2},
{ismale = true, Bootsdrawable = 10, Bootsbonus = 5}
}
Config.Hat = {
{ismale = true, Hatdrawable = 3, Hatbonus = 2},
{ismale = true, Hatdrawable = 6, Hatbonus = 20}
}
Config.Scarf = {
{ismale = true, Scarfdrawable = 31, Scarfbonus = 4},
{ismale = true, Scarfdrawable = 6, Scarfbonus = 20}
}
Config.Mask = {
{ismale = true, Maskdrawable = 10, Maskbonus = 2},
{ismale = false, Maskdrawable = 6, Maskbonus = 20}
}
# Weather temperature
Config.weathers = {
[`EXTRASUNNY`] = {6, -1.9, 30},
[`CLEAR`] = {3, -1.9, 28},
[`OVERCAST`] = {1, -1.9, 20},
[`CLOUDS`] = {1, -1.9, 20},
[`RAIN`] = {0.9, -1.9, 19},
[`CLEARING`] = {2.1, -1.9, 20},
[`THUNDER`] = {0.9, -1.9, 19},
[`SMOG`] = {0.9, -1.9, 19},
[`FOGGY`] = {0.9, -1.9, 19},
[`XMAS`] = {2, -1.9, -4},
[`SNOWLIGHT`] = {2, -1.9, -2},
[`BLIZZARD`] = {2, -1.9, -2},
['default'] = {3, -1.9, 20}
}
# Bonuses
Config.CampFireBonus = 10
Config.InteriorBonus = 3
Config.WaterBonus = -5
Config.HeatPackBonus = 20
# Minus health if you get warm
Config.MinusHealth = 10
# Minus health if you get cold
Config.ColdMinusHealth = 10
# Temp to get heat
Config.MaxTemp = 30
# Temp to get cold
Config.MinTemp = 16
# Delay of health minus
Config.WaitMinusHealth = 15000
# Cough delay
Config.CoughTimer = 10000
# Campfire work radius
Config.CampRadius = 3.0
# You feeling heat notify
Config.HeatNotify = function()
end
# You feel sick notify
Config.InfectionNotify = function()
end
# You feel warmer notify
Config.HeatPackNotify = function()
end
# You apply pills notify
Config.PillsNotify = function()
end
# You feeling cold notify
Config.ColdNotify = function()
end
# No temperature thermometer notify
Config.NoThermometerNotification = function()
end
# High temperature thermometer notify
Config.YesThermometerNotification = function()
end
# Progress bar export to use thermometer. Delay = 3000.
Config.ProgressBarThermometer = function()
end
Exports
GetCurrentTemp
Returns current temperature
Use:
RegisterCommand( "hello", function()
currenttemp = exports['SM-Cold']:GetCurrentTemp()
print(currenttemp)
end)
IsDeseaseActive
Returns true or false, is desease active
Use:
RegisterCommand( "hello", function()
isactive = exports['SM-Cold']:IsDeseaseActive()
print(isactive)
end)